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Black & White

created by Lionhead Studios Ltd. and published by EA Games & Feral Interactive

Mac Windows

Taking on the role of a newborn God, players are tasked with managing the needs of the mortal population, using a gesture-based casting system to perform miracles and attract new worshipers, and raising a unique anthropomorphic Creature governed by an adaptive artificial intelligence. The methods employed by the player in pursuing these goals are judged by the game's built-in morality system, and over time the color palette and architecture will gradually change to differentiate beneficent gods from malevolent ones.

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