City of Heroes: Going Rogue was released in 2010. Going Rogue added an Alignment system, which allowed players to switch from Hero to Villain and added two intermediate Alignments: Vigilante, as a player progresses from Hero to Villain, and Rogue, as a player progresses from Villain to Hero. Players with Vigilante or Rogue characters had access to both City of Heroes's Paragon City and City of Villains's Rogue Isles until they change to Hero or Villain.
Pen and Paper gamer. Oldschool console gamer. Mobile gamer. Semi-casual MMORPGer.
Twitch streamer, well seasoned gamer (kinda like that old frying pan at your grandmas house that she makes that godlike food with :Q____)
Swedish gamer (computer, boardgames, rpg). Aikidoka. Father of two.
Streamer and humble servant of THE DOMINION. Power and glory, Agents!
I'm a Transwoman Gamer / Minecraft modder. Co-Developer of the Minecraft mod LanteaCraft. I'm also the lead programmer with the Atlas Park Revival pro