Command & Conquer 4: Tiberian Twilight is the latest installment of the popular Command & Conquer franchise. Tiberian Twilight is the sequel to Tiberium Wars and had been developed at EA Los Angeles. The gameplay in Command & Conquer 4 no longer follows the same resource-gathering dynamic as previous games in the series. The player must capture control nodes scattered across a map, and retain more nodes than the enemy player, gaining enough points over time to win the match. The game was released to mixed reviews and received lower scores than all its predecessors. Buyers on Amazon.com were highly critical, giving the game an average rating of 1.4 out of 5 stars, with many complaining about the lack of a permanent base as they had become used to in all of the predecessors of the game.
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