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I'm Wollay, the creator of Cube World. I started this game in June 2011. My inspirations were Minecraft, Zelda, Secret of Mana, Monster Hunter, Diablo, World of Warcraft and many more. My aim was to create an infinite, colorful, procedurally generated world, full of adventures, monsters, and mysteries. The result is Cube World, a voxel-based role-playing game. My wife joined development in 2012, and we have released the alpha version for Windows PC in July 2013. The alpha already has many features, but some are still missing. You can check out a feature overview below. The alpha is available for a lower price than the beta version and the final version. We're planning to release updates regularly. Updates are free.

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Eating food.. Playing games... Living the good life :)

Hi, I 'm an gamer who loves to play and a lot of the game. :)

I'm a gamer from Mexico, and I have a Youtube channel www.youtube.com/user/LucioSenpai (content in spanish)

introverted little fuck help

Hey!. So I'm me, a little wacky, kind of silly, enjoy gaming as I'm sure everyone here does, and newly started to write reviews at suitablyslow.com

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Born to Spindash. Gaming flowing through the veins since 1998

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