Fez is a 2012 indie puzzle platform game developed by Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to realign platforms and solve the game's puzzles. The object of the game is to collect cubes and cube fragments to restore order to the universe.
A gamer from the 90s...
whaaaaaaaat, short and long bio?
say what you want about me, but lay off the soup
I'm 21 years old and I've already wasted my entire life. My life it's an endless chains of my favorite fandoms, memes and love. Memes > Life
Yo, I play video games. That's it really. Have a good one.