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Fez

created by Polytron & BlitWorks and published by Trapdoor & Microsoft Studios

Mac Linux Windows PlayStation 3 PlayStation 4 Xbox 360 PlayStation Vita

Fez is a 2012 indie puzzle platform game developed by Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to realign platforms and solve the game's puzzles. The object of the game is to collect cubes and cube fragments to restore order to the universe.

I have a profile just to have one. Not really using this website!

I like to eat rice.

(not actually a cabbage)

Hardcore PC Gamer, casual console gamer, and sometime streamer

Just a brazilian girl that likes to play games for fun.

Gamer since birth, PlayStation FTW, Final Fantasy addict, trophy hunter, Dota 2 player.

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