Shin Megami Tensei IV (Japanese: 真・女神転生IV?, literally "True Goddess Reincarnation IV") is a Japanese role-playing video game developed by Atlus for the Nintendo 3DS. It is the sixth entry in the Shin Megami Tensei series, a spin-off from the Megami Tensei franchise, though no direct story connection exists to previous entries. It was released in May and July 2013 for Japan and North America respectively. It was released digitally in Europe in October 2014. The gameplay is reminiscent of previous Shin Megami Tensei games, carrying over the turn-based Press Turn battle system, where players and enemies fight and exploit weaknesses, gaining or losing turns depending on whether or not they strike weaknesses. The story focuses on Flynn, a Samurai who protects the medieval Kingdom of Mikado from attacks by hostile demons. When the disguised demon Lilith begins attacking the population, Flynn and three other Samurai are sent to capture her. Following Lilith underground, they come across the demon-controlled city of Tokyo. Flynn ends up at the center of a war between the demons of Tokyo and the angelic powers controlling Mikado. Development began after the completion of Shin Megami Tensei: Strange Journey, with the team deciding to make a fourth numbered entry in the series based on fan requests. The team intended to evoke the style and feeling of the original Shin Megami Tensei. The original story was written by series designer Kazuma Kaneko. The main characters and some demons were designed by Masayuki Doi, previously known for his work on the Trauma Center series. It debuted to strong sales in Japan and was one of the better-selling games of the year. Reception of the game has been generally positive in both Japan and the west. (From Wikipedia)
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