In Sir, You Are Being Hunted, players have to survive from 'Hunters' (robots dressed as Victorian gentlemen) who are trying to track down and kill them, whilst attempting to escape from an island. Players are required to scavenge towns and villages for items such as food and weapons to help them survive whilst collecting rune stones in order to escape the island. If the robots find a rune stone, they set up sentries around it to defend it from the player. The game's enemies utilize dogs and balloons in order to find the player. The island played on is procedurally generated, meaning that every playthrough will generate a different landscape. It is populated with villages, towns and other areas where the player can find essential supplies


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Just another big derp who loves to meet new people, I'm a part of Silico and the lazy cabbit crew.

A 21-year-old gamer from Germany. Currently studying computer engineering.

Name change *jazz hands*! 1/2 of the Big Night In commentators! Hilarious, fun and utterly stupid is just some of the things that make up my personal

Like to play the games no one else played or heard of to bring them to light that not all the major titles are the only games to play

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