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An arcade Formula 1 racing game developed by Capcom for the Sega System Multi 32 arcade hardware and released in 1995. As the final title released for the Sega System Multi 32, it was one of the last arcade racing games to utilize 2.5D sprite-scaling techniques. Its principle gameplay mechanic was the "Slipstream" turbo meter, which slowly builds up and activates a temporary turbo boost when full, similar to the nitrous boost in later racing games.

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