Hexworks reveals a fascinating realm in Lords of the Fallen, available now for PC, PlayStation 5, and Xbox Series X|S. Crafted meticulously with Unreal Engine 5, it beckons players into its depths. But a whisper among some players lingers: Is Lords of the Fallen open-world? Dive into this article and uncover this mystery and the intriguing dual universe mechanics.
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Is Lords of the Fallen Open-World?

No, Lords of the Fallen might not have an open world, but its expansive map is ripe for exploration. Players can follow a linear path from mission to mission or branch out, discovering alternative routes. And for those with a keen sense of adventure, Hexworks has tucked away rewards.
Drawing comparisons between Lords of the Fallen and recent standout Souls-likes, especially Elden Ring, might feel a bit unfair. After all, what FromSoftware crafted with Elden Ring wasn’t only commendable — it reshaped the genre. So, approach Lords of the Fallen open-world with a fresh perspective sans Elden Ring expectations.
The absence of the Lords of the Fallen open world isn’t a setback. Hexworks has woven something more distinctive: The dual universes of Axiom and Umbral. Players can fluidly transition between these realms at will.
Axiom represents the living, while Umbral echoes with spirits from the afterlife. Each universe presents unique challenges, locales, and residents. This innovative dual-universe approach ensures players won’t yearn for the vast expanses typically associated with open worlds.
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How Big Is Lords of the Fallen?

Launched on October 13, 2023, Lords of the Fallen passed its 2014 predecessor in map size. The combined expanse of Axiom and Umbral is notably larger, offering a wealth of locales to venture into, challenging bosses to conquer, and much XP to gather.
For those willing to immerse fully into the Lords of the Fallen open-world, prepare to commit around 60 hours. Yet, if you go for a more straightforward playthrough, you’re looking at a 25-hour journey. Naturally, familiarity with Souls-like games might sway these timings.
Despite being crafted with Unreal Engine 5, the game consumes a mere 45 GB. In an era where modern titles routinely edge towards the 100 GB mark, this compact size is an eyebrow-raiser. Kudos to Hexworks for their efficient design.
Wrapping up our dive into the Lords of the Fallen open-world, it’s respected that it stands tall, releasing alongside titans like Assassin’s Creed Mirage, Marvel’s Spider-Man 2, and Alan Wake 2. Time will tell how fans of the Souls-like genre will embrace it in the coming days.
Frequently Asked Questions
Is Lords of the Fallen (2023) a Remake?
No, the latest Lords of the Fallen isn’t a remake of the first game. They might share the name, but the game released on October 13 is a sequel. The narrative leaps a millennium forward, building upon one of the original’s three endings. The choice to keep the name? Hexworks aimed for a soft-reboot idea.
Is Lords of the Fallen (2023) a Souls Game?
Lords of the Fallen isn’t a Souls game — FromSoftware, the minds behind the genre didn’t create it. Though Lords of the Fallen open-world might not outshine its Souls counterparts, its mechanics and gameplay undeniably echo the hallmarks the Dark Souls series introduced. Thus, labelling it as Souls-like hits the mark.
Is Sekiro: Shadows Die Twice the Hardest Game Ever?
The agreement among fans gravitates towards Sekiro: Shadows Die Twice. With its reputation for demanding maximum precision, endless patience, and a sprinkle of fortune, Sekiro stands out as the one soulsborne game novices might want to approach last.
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