With Marvel’s Wolverine inching closer and closer to its release, there is still one small plot detail that will be dividing the fan base. That detail is whether the game will follow an open-world game design or opt for the more frequently seen linear progression design. Insomniac’s latest release, Marvel’s Spider-Man 2, received a lot of praise for its open-world graphics and gameplay. This begs the question: Is Marvel’s Wolverine open-world or not?
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Will Marvel’s Wolverine Feature Open-World Gameplay?
According to Insomniac Games, there will be no Marvel’s Wolverine open-world feature. Instead, it is getting a semi-open-world plot progression. This means that while players will be able to explore some areas around the map, a lot of progression will be based on linear gameplay, where you receive quest after quest to get further in the game. You won’t have to search all over the map to find out exactly what you need to do next, making the gameplay overall shorter.
How Does Semi-Open-World Gameplay Work?
With no Marvel’s Wolverine open-world feature, many players have debated on how much they’ll be able to explore without the game limiting their movements. This can be seen as both a good thing and a bad thing. The bad thing is that open-world games are usually designed to give the player more autonomy over how they want to progress throughout the game. The good part is that linear progression can warrant more plot settings and better graphics.
Developing a massive explorable area can be time-consuming and difficult since the devs have to look out for all possibilities and remove any glitchy interactions. That’s why open-world games are usually limited in terms of plot settings.
With semi-open-world games, you get the ability to explore certain places to an extent but will need to travel to several other scenarios in order to complete quests. These could possibly include Madripoor (Princess Bar), Xavier’s Institute, or even the Weapon X base. However, these are all things we’ll need to look out for.
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Is Marvel’s Wolverine Not Like Spider-Man 2?
Insomniac Games has been hard at work pumping out games. Marvel’s Spider-Man 2 was just recently released, and, as the community always does, they immediately went on the hunt for clues in Spider-Man 2 to make sense of what Marvel’s Wolverine will be. However, that’s not very authentic since there are some stark differences between the two games.
Open-World vs. Semi-Open-World
The first major difference between both games is the one we’ve been talking about all the time. Marvel’s Spider-Man 2 was an open-world game where you could explore the streets of New York City while fighting bad guys you found along the way.
Unlike that, there is no Marvel Wolverine open-world feature. As we’ve already stated above, Wolverine will be following a semi-open-world theme where you’ll receive specific quests in order to progress. Even still, you’ll have side quests to have some fun, and you can always stall the main questline until you’re ready.
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Hero Capabilities
If you’re wondering why they wouldn’t follow suit with Wolverine as they did with Marvel’s Spider-Man, it’s quite simple. Both are completely different heroes, and their stories make more sense in accordance with their themes.
Spider-Man is a more tamed and just fighter hero who wouldn’t pick fights without purpose. Wolverine, on the other hand, is extremely aggressive, and the game is predicted to be M-rated. They can’t have players diverting from the main questline; Otherwise, the game would become too complex.
Players should also take into account what the characters can and cannot do. Spider-Man is, well, Spider-Man. Being able to slingshot to rooftops with ease, an open-world setting makes much more sense to him. With Logan’s only ability to regenerate rapidly and slash through anything with his adamantium claws, giving Marvel’s Wolverine an open-world feature would be completely baseless and not very fun, either.
The Takeaways
For players expecting Marvel’s Wolverine open-world feature, this must be an extremely saddening article to read. However, we should still remember the calibre of gameplay Insomniac Games produces, meaning that regardless of what progression system they have in place, the game itself will be interesting to play. With the semi-open-world setting having its own advantages, one can only wait for further updates to confirm all these theories