After a long hiatus, Visions of Mana breathes new life into the series, marking its return with a dynamic real-time combat system while maintaining tactical elements. Visions of Mana bosses are central to showcasing this system, often challenging players to think strategically. Some will push your limits, while others require puzzle-solving and class-specific skills.
Like any great JRPG, Visions of Mana boasts a plethora of memorable boss fights that punctuate the player’s journey. If you’re wondering where to find these bosses and how to defeat them, this guide offers a complete list of the massive foes you’ll face, including their weaknesses, tips, and rewards.
All bosses have an elemental weakness you can exploit, making them easier to defeat, and some fights include mini-puzzles. Here’s a breakdown of the Visions of Mana’s bosses, from the early tutorial foes to the impossible post-game encounters. Story spoilers ahead — read with caution!
Every Visions of Mana Bosses Explained in Detail
Prologue Boss
Gardlegrog

Location: Gudju, the Earth Village
Level: 19
Weakness: Strike, Wind
Rewards: None
As the introductory boss, Gardlegrog serves as a tutorial encounter while controlling Eoren. This battle focuses on teaching you about weak points and basic commands. Since you lack elemental skills at this stage, exploiting weaknesses isn’t possible yet, but it’s a fair initial challenge to prepare you for future battles.
Also Read: What Are the 5 Best Pokemon Games for Beginner Trainers?
Chapter 1 Visions of Mana Bosses
Mantis Ant
Location: Mt. Gala
Level: 7
Weakness: Strike, Wind
Rewards: Gold x300, EXP x1,650, Mantis Ant Corestone
Mantis Ant is the first significant boss battle in Visions of Mana. The Mantis Ant’s vulnerability to Wind elements introduces you to elemental exploitation mechanics. Aim for its belly when it glows to stun it temporarily, providing a strategic advantage.
Kraken

Location: Rhata Harbor / Primm
Level: 10
Weakness: Fire
Rewards: Gold x900, EXP x4,950, Elemental Points x3, Kraken Corestone x1, Soul Guard Tonic x1
Encountered aboard a boat en route to Ledgas Bay, the Kraken presents a notable difficulty spike after the Mantis Ant. It manipulates the battlefield by tilting the ship and using its tentacles to control your movement. Equip the Flame Saber skill from Lefeya Drifts to exploit its Fire weakness, making the fight more manageable.
Chapter 2 Visions of Mana Bosses
Fullmetal Hugger
Location: Luka Ruins
Level: 13
Weakness: Strike, Darkness
Rewards: Gold x1,100, EXP x6,150, Fullmetal Hugger Corestone x1
This giant enemy crab introduces unique mechanics, such as the ability to blind it during the fight. Utilise the Dark Saber Ability found in the same dungeon to exploit its Darkness weakness effectively.
Chapter 4 Visions of Mana Bosses
Du’Inke

Location: Dura Gorge
Level: 15
Weakness: Light
Rewards: Gold x1,300, EXP x7,500, Du’Inke Corestone, Wind Oracle Tonic
A classic “big guy with a club” archetype, Du’Inke offers multiple strategies for dealing with damage despite the inability to exploit his primary weakness directly. His powerful attacks require patience and strategic dodging to avoid taking excessive damage.
Vuscavalanche

Location: Tatoh Temple
Level: 18
Weakness: None
Rewards: Water Queen Tonic x1
Vuscavalanche doesn’t engage in direct combat but summons waves of enemy minions, including Level 18 Goblins and Evil Swords. Defeating each wave reduces Vuscavalanche’s HP by a third. Focus on eliminating the minions swiftly to minimise damage and progress through the battle.
Jewel Eater

Location: Gamurda Mines
Level: 21
Weakness: Wind
Rewards: Gold x2,100, EXP x12,150, Jewel Eater Corestone x1
This boss utilises both short and long-range attacks. Its Wind weakness can be exploited effectively, but beware of its self-healing mechanic by absorbing small fruits. Prioritise denying it the ability to heal to expedite the battle.
Grapplavine
Location: Mylos Woods
Level: 22
Weakness: Fire
Rewards: Gold x2,200, EXP x13,467, Grapplavine Corestone x1, Wood Sprite Tonic x1
Grapplavine presents a multi-target challenge with its vine attacks. Use Fire and Slash attacks to exploit its weaknesses, and consider stunning its vines to control the battlefield. Dodge its poison attacks to sustain your party.
Daelophos

Location: Sanctuary Entrance (Chapter 4)
Level: 24
Weakness: Darkness
Rewards: None
The legendary hero turned antagonist, Daelophos, is resistant to Light but vulnerable to Darkness. Focus on Dark-based attacks to mitigate his powerful blows. You only need to reduce his health by half to win, making strategic damage allocation crucial.
Chapter 5 Visions of Mana Bosses
Garethe, Benevodon of Earth
Location: Zawhak Desert
Level: 24
Weakness: Wind
Rewards: Gold x5,000, EXP x15,087, Lumina Lantern x1, Garethe Corestone x1
Unlike other bosses, Garethe is fought by operating ship cannons without direct engagement. His attempt to sink you into the sand requires Wind classes to reduce the cannons’ cooldowns, leveraging his elemental weakness indirectly.
Zehnoa

Location: Passagean Tomespire
Level: 26
Weakness: Strike, Water
Rewards: Gold x2,900, EXP x17,221, Zehnoa Corestone x1
A stationary boss that manipulates the arena by summoning strong monsters and spinning the battlefield to deploy spikes. Utilise the Undine Flask to exploit her Water weakness and focus on managing the summoned enemies to maintain control of the fight.
Zable Fahr, Benevodon of Darkness

Location: Passagean Tomespire
Level: 28
Weakness: Slash, Light
Rewards: Gold x6,400, EXP x19,200, Zable Fahr Corestone x1
This triple-headed boss requires a tactical approach. Focus on eliminating the central head first to prevent regeneration. The Lumina Lantern can help balance damage distribution across the heads. Patience and strategic attacks are essential to overcome this formidable foe.
Frost Gigas

Location: Temple of Wendel
Level: 29
Weakness: Strike, Fire
Rewards: Gold x3,400, EXP x20,100, Frost Gigas Corestone x1
As a mid-dungeon boss, Frost Gigas is slow and primarily weak to Fire attacks, making the battle relatively straightforward. However, its imposing presence adds to the dungeon’s challenge.
Selpahia, Benevodon of Light

Location: Temple of Wendel
Level: 31
Weakness: Darkness
Rewards: Gold x7,600, EXP x22,500, Selpahia Corestone x1
Selpahia’s large size makes targeting specific weak points challenging. Use Darkness-based attacks and equip Shade Sight to strip away her armor, significantly reducing her defences and making her simpler to defeat.
Chapter 6 Visions of Mana Bosses
Vadise

Location: Sanctuary of Mana
Level: 32
Weakness: None
Rewards: Gold x4,000, EXP x23,850
Vadise introduces a riddle-based battle mechanic. You’ll need to solve riddles by destroying the correct crystals while defeating waves of King Rabites. Choosing the wrong crystals results in more robust enemies, so pay close attention to the clues provided.
Chapter 7 Visions of Mana Bosses
Aello & Ocypete

Location: Wind Sanctum
Level: 34
Weakness: Earth
Rewards: Gold x2,250, EXP x13,257
This duo of harpy sisters requires you to manage their combined attacks effectively. Cancelling their team attacks and utilising Earth-based spells or abilities will help you defeat them swiftly.
Besseroth, Benevodon of Wind

Location: Wind Sanctum
Level: 35
Weakness: Earth
Rewards: Gold x9,400, EXP x28,200
A massive wolf whose size makes it harder to land hits. Like Aello & Ocypete, they use Earth-based strategies to exploit its weakness and overcome this challenging opponent.
Vampire

Location: Castle Cresceno
Level: 34
Weakness: Light
Rewards: Gold x4,500, EXP x26,550
Vampire drains your health, adding a layer of difficulty. Despite its weakness to Light, stunning it before dealing damage can be tricky. Focus on quick, decisive attacks to prevent excessive health loss.
Tor Marne, Benevodon of Moon

Location: Castle Cresceno
Level: 35
Weakness: Slash
Rewards: Gold x13,600, EXP x40,800, Tor Marne Corestone x1
Utilise the Darkness Vessel to pull out Tor Marne’s tongue during its attacks, stunning it temporarily. It opens up an opportunity to unleash powerful Slash attacks and defeat the boss efficiently.
Gandoom, Benevodon of Water

Location: Luka Ruins Undertemple
Level: 35
Weakness: Slash, Fire
Rewards: Gold x11,000, EXP x41,202, Gandoom Corestone x1
Gandoom’s aggressive nature and bubble attacks require careful positioning. Use Slash and Fire attacks to exploit his weaknesses while avoiding deadly bubbles that can trap your party.
Floaret, Benevodon of Wood

Location: Floating Isle of Ulul
Level: 35
Weakness: Slash
Rewards: Gold x12,000, EXP x38,850, Floaret Corestone x1
Although Floaret is one of the final Benevodons, the battle lacks new mechanics, making it relatively straightforward compared to earlier encounters. Try utilising Slash attacks to defeat this boss swiftly.
Shreegill

Location: Luka Ruins Undertemple
Level: 37
Weakness: Fire
Rewards: Gold x4,500, EXP x26,550
Shreegill is a unique shark-like boss with tentacles. Respect its attack patterns and maintain distance to avoid unnecessary damage. Fire attacks remain your best strategy for a swift victory.
Axe Beak

Location: Dorpher Volcano
Level: 46
Weakness: Water
Rewards: Gold x7,700, EXP x46,200
This mid-dungeon boss features aerial attacks and requires you to focus on its crest. Water-based strategies are essential to exploit its weakness and manage its flying assaults effectively.
Vaulchibel, Benevodon of Fire

Location: The Shattered Sword
Level: 47
Weakness: Slash
Rewards: Gold x16200, EXP x48150, Vaulchibel Corestone x1
As the final Benevodon, Vaulchibel is a large, slow-moving opponent. While the battle is relatively simple, using the correct Slash attacks can make the fight even more manageable.
Chapter 8 Visions of Mana Bosses
Boreal Gorg & Gaian Gorg

Location: Distorted Sanctuary
Level: 61
Weaknesses: Boreal Gorg: Strike, Gaian Gorg: Strike, Wind
Rewards: Gold x15,300, EXP x91,800, Boreal Gorg Corestone
Boreal Gorg & Gaian Gorg are a duo revisiting the game’s first boss scenario. With limited weaknesses to exploit, focus on targeting their weak spots consistently. As this is the final push of the main story, prioritise eliminating them swiftly.
Trent

Location: Distorted Sanctuary
Level: 63
Weakness: Fire, Slash
Rewards: Gold x17800, EXP x106500
Trent is a deceptive illusionist who commands nature and vine attacks while temporarily trapping your companions. Fire and Slash attacks are effective against him, allowing for a potentially quick victory if you execute your skills.
Post-Game Visions of Mana Bosses
Aeve Zalaha
Location: Floating Isle of Ulul (Chapter 10)
Level: 74
Weakness: Slash
Rewards: EXP x172,650, Aeve Zalaha Corestone x1
After completing the main story, a new chapter unveils the revival of the ancient dragon Aeve Zalaha, setting up the ultimate showdown. Aeve Zalaha floats above the battlefield, rendering only magic attacks effective. High levels and prepared revival items are crucial, as this boss delivers powerful magic attacks and significant damage.
Black Rabite

Location: Distorted Sanctuary
Level: 80
Weakness: None
Rewards: Mana Guidance x1
The secret super boss of Visions of Mana, Black Rabite, is an exceptionally challenging opponent. Capable of arena-wide magic attacks, stuns, splitting into three, summoning additional enemies, and freezing your party, this battle demands top-tier gear and strategies. Expect a lengthy and intense fight lasting around 30 minutes.
Lastly, Black Rabite is a recurring super boss featured in Trials of Mana and its remake, making this encounter a nostalgic and formidable challenge for veteran players.
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