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KLAUS follows an office worker who awakens in a basement with no idea of who or where he is. With his only clue being the word "KLAUS" tattooed on his arm. He is forced to escape the mechanical & constructivist world in which he finds himself a prisoner. Another playable character: K1, a friendly brute damaged by prolonged imprisonment, embarking on an existential journey, exploring the idea of the fourth wall and awareness of the player playing the game.

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Gamer since age 2. I'll play just about anything. I own a bunch of systems and games. Hopefully one day I'll get the NES Classic Edition.

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