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Need for Speed: Carbon

created by EA Black Box & Global VR and published by Electronic Arts

Mac Windows GameCube Wii PlayStation 2 PlayStation 3 Xbox Xbox 360 Game Boy Advance Nintendo DS PSP Arcade

The gameplay is similar to Need for Speed: Most Wanted and Underground 2, but based upon rival street racing crews instead of individuals. Players run a crew and can hire specific street racers to be in their crew and the active friendly racer is known as a wingman. Each employable street racer has two skills, a racing skill (scout, blocker, and drafter) and a non-race skill (fixer, mechanic, and fabricator). Each skill has different properties from finding hidden alleys/back streets (shortcuts) to reducing police attention. Cars driven by the wingmen are also different; blockers drive muscles, drafters drive exotics and scouts drive tuners (although the first two unlockable wingmen (Neville and Sal) drive cars according to the player's chosen car class at the start of the game). Car classes are Tuners, Muscles, and Exotics, and are associated with their own borough and Boss (Tuners/Downtown/Kenji, Exotics/Fortuna/Wolf, and Muscle/Kempton/Angie).

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"All my teachers told me I'm a dreamer, such a waste of breath But I've been used to lack of oxygen cause I'm a space cadet..."

Counting games, putting tags... Out of the games, hapkido, j/k-pop, movies and stay home. Haha

I'm quiet, I like to play games and listen to Netflix/Music. I hate Starwars, love Sci-Fi though. I like to practise 3d in spare time.

im a ordinary gamer.

Hello, My name is Adam. I like to make new friends and love to play with people that can be a challange or a teacher for me. Always be humble please!

Currently living in Salt Lake City, UT. Its a strange place. I have been playing video games my entire life and will continue to do so until it ends.

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