Warhammer Age of Sigmar: Realms of Ruin is the latest real-time strategy game to be released, and it has divided the gaming community. An official announcement trailer was dropped back in May 2023, prior to the game’s official release on November 17th. Ever since then, people have been debating back and forth on where the game stands in terms of ratings and reviews. Today, we’ll look at Realms of Ruin reviews on OpenCritic and how much truth is in those reviews.
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Differing Realms of Ruin Reviews on OpenCritic
We’re usually used to seeing a general trend in reviews for any game, either good or bad. But Realms of Ruin reviews on OpenCritic have left people perplexed. While some critics have hailed it as a magnificent game for its graphics and the tactical aspect of the game, others have pointed out its lack of thematic flavour in regards to the Warhammer: Age of Sigmar universe.

We won’t be going through all 12 of the critic reviews one by one since you can simply go to OpenCritic to read them yourself, but we will discuss what led to these varied opinions and which way we’re more inclined to be leaning towards. It definitely should be taken into account that each critic viewed the game through a different lens, and no opinion is outright wrong, regardless of how much the community might disagree with it.
To put things into perspective, there were a total of 12 Realms of Ruin reviews on OpenCritic. Out of the 12, 3 reviews rated the game 8/10, 5 of the reviews ranged between 6-7.5/10, one was really critical of the game, rating it at 5.5/10, while the final three had not scored the game but rather just given a verbal review of the game. The critic from Fextralife has mentioned they will wait for the game to go live before rating the game since their review was from 14th November, three days before the game was officially released.
Why Are the Realms of Ruin Reviews on OpenCritic So Varied?
It’s only natural to wonder why people thought so differently of the same game, even though there is no difference in gameplay regardless of what platform you play on. There are a few reasons for these disparities like date of review, aspect focused on, previous gaming experience, etc. We’ll elaborate on all of these in detail.
Date of Review
In our opinion, the date of review is one of the biggest factors leading to varied reviews, and maybe even reviews that don’t entirely capture the essence of the game. That’s because the game was released on November 17th, but 5 of the reviews are before that date. This means that the only sources of gameplay they had to go on were teaser trailers and pre-release launches that threw a few scenes into the spotlight.
It should still be noted that not all Realms of Ruin reviews on OpenCritic that were placed before the game’s official release were terrible. 2 of them were unscored, while only one was highly critical of the game. Reviewing the game before its official release may cause them to miss out on some parts of the game that help it redeem itself.
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Different Aspects of the Game
The next point people should take into account is what the review actually says. While most players might simply judge based on the scores of the game, it is essential to read what the Realms of Ruin reviews on OpenCritic actually say. The two major critical points we saw while reading through the reviews were that the game was not thematically similar to Warhammer and its gruesome characteristics and that it wasn’t hard enough for gaming veterans due to its simplified tactics.
The reason newer players should really read up on this is because not everyone will have played the other games from the Warhammer universe, meaning no thematic similarity will not matter to them. Another reason is that simplified controls and tactics mean that casual players can have just as much fun as a hardcore fan of the genre. This increases the accessibility of the game and gives you a balanced playing field. Since the Realms of Ruin reviews on OpenCritic are for the entire community, players should read whether or not the negative aspect will impact them.
Prior Experience Playing Games of the Same Genre
Previous gaming experience is something we won’t talk too much about, but it still plays a role in the mixed Realms of Ruin reviews on OpenCritic. Critics who have played several other RTS games and those more fond of other genres like MOBAs or ARPGs will have different reviews. This eventually boils down to them focusing on different parts of the gameplay.

Experience in judging real-time strategy games is also very important whilst writing a review since you need a baseline to judge a new game. However, we don’t know how adept any of the critics were at the time of writing the reviews; Hence, debating it is pointless. But keep in mind that it does factor into the final judgement.
Parting Thoughts
Games are different for everyone, and no one game can please the entire community. That’s exactly why gaming genres were made so you’re able to focus more on the games you prefer to play. While we can see the mixed Realms of Ruin reviews on OpenCritic, it is essential to read through the reviews and judge the game for yourself. As for the final verdict, OpenCritic gave Warhammer Age of Sigmar: Realms of Ruin a 72/100 on the rating scale.
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